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INDI Library v2.0.7 is Released (01 Apr 2024)

Bi-monthly release with minor bug fixes and improvements

Lost star when dithering causes capture module to hang

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I have a better question. How can a random dither always move in the same direction? That sounds like a bug to me. . .
5 years 9 months ago #26767

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Well, randomness is not truely random in computers, but still it would be odd to _always_ move in the same direction. I guess an invisible protection zone can be arbitrarily defined to bound the star to it to ensure it doesn't stray too far off.
5 years 9 months ago #26772

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This is from my most recent session. To me the dithering direction doesn't look random at all.
Last edit: 5 years 9 months ago by Alfred.
5 years 9 months ago #26775
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Another picture (taken weeks ago) using 2,8 pixel dithering resulting in "noise rain" also shows dithering always goes in one direction.
Last edit: 5 years 9 months ago by Alfred.
5 years 9 months ago #26776
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What strikes me is the factt that not only goes dithering in one and the same direction during a job. It appears to remain the same during the whole night.
Last edit: 5 years 9 months ago by Alfred.
5 years 9 months ago #26778

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Thanks, I just pushed a fix for the not-so-random dither and used different algorithm and add a bounded area. Please try the nightly build or wait for next release.
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5 years 9 months ago #26784

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That's quite odd, since for me with 10 pixel dithering it does move in a different direction each time.
5 years 9 months ago #26796

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Backlash... could it be the cause? Even with 10 pixels movement?
My results are mixed. Sometimes it goes always in the same direction. And suddenly,then it change directions.
I have to test the new build.
5 years 9 months ago #26804

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Odd, indeed. But what can I say, it always moves in the same direction here as evidenced by the pictures I posted. I should have a chance to test the new build tonight. Backlash is not an issue with this mount.
5 years 9 months ago #26805

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Just ended tonight's session. Certainly useless to target nebulae at full moon but I wanted to test the new build. I updated nightlies just before I started the session. Here is the result of two 6-lights jobs. I don't see much improvement.
5 years 9 months ago #26832
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That was done using KStars bleeding 2018-06-25. Just a few minutes ago version 2018-06-26 arrived. So I assume I used one that did not provide the dither "random" fix?
5 years 9 months ago #26833

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Well, here's the commit messge:
commit 6e4d0c918463b34bc3dc202a1ef28432c08de4fd
Author: Jasem Mutlaq <mutlaqja@ikarustech.com>
Date:   Mon Jun 25 20:46:45 2018 +0300
 
    Fix random dithering not being not so random, plus limit it to 25 pixels box

So it was committed Jun 25, at 20:46 +0300. Was your build built before or after that?
Last edit: 5 years 9 months ago by Kevin Ross.
5 years 9 months ago #26835

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