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INDI Library v2.0.7 is Released (01 Apr 2024)

Bi-monthly release with minor bug fixes and improvements

Lost star when dithering causes capture module to hang

Well, randomness is not truely random in computers, but still it would be odd to _always_ move in the same direction. I guess an invisible protection zone can be arbitrarily defined to bound the star to it to ensure it doesn't stray too far off.
5 years 9 months ago #26772

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This is from my most recent session. To me the dithering direction doesn't look random at all.
Last edit: 5 years 9 months ago by Alfred.
5 years 9 months ago #26775
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Another picture (taken weeks ago) using 2,8 pixel dithering resulting in "noise rain" also shows dithering always goes in one direction.
Last edit: 5 years 9 months ago by Alfred.
5 years 9 months ago #26776
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What strikes me is the factt that not only goes dithering in one and the same direction during a job. It appears to remain the same during the whole night.
Last edit: 5 years 9 months ago by Alfred.
5 years 9 months ago #26778

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Thanks, I just pushed a fix for the not-so-random dither and used different algorithm and add a bounded area. Please try the nightly build or wait for next release.
The following user(s) said Thank You: nMAC, Alfred
5 years 9 months ago #26784

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That's quite odd, since for me with 10 pixel dithering it does move in a different direction each time.
5 years 9 months ago #26796

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Backlash... could it be the cause? Even with 10 pixels movement?
My results are mixed. Sometimes it goes always in the same direction. And suddenly,then it change directions.
I have to test the new build.
5 years 9 months ago #26804

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Odd, indeed. But what can I say, it always moves in the same direction here as evidenced by the pictures I posted. I should have a chance to test the new build tonight. Backlash is not an issue with this mount.
5 years 9 months ago #26805

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Just ended tonight's session. Certainly useless to target nebulae at full moon but I wanted to test the new build. I updated nightlies just before I started the session. Here is the result of two 6-lights jobs. I don't see much improvement.
5 years 9 months ago #26832
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That was done using KStars bleeding 2018-06-25. Just a few minutes ago version 2018-06-26 arrived. So I assume I used one that did not provide the dither "random" fix?
5 years 9 months ago #26833

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Well, here's the commit messge:
commit 6e4d0c918463b34bc3dc202a1ef28432c08de4fd
Author: Jasem Mutlaq <mutlaqja@ikarustech.com>
Date:   Mon Jun 25 20:46:45 2018 +0300
 
    Fix random dithering not being not so random, plus limit it to 25 pixels box

So it was committed Jun 25, at 20:46 +0300. Was your build built before or after that?
Last edit: 5 years 9 months ago by Kevin Ross.
5 years 9 months ago #26835

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I just checked the builds and found that the build failed on Ubuntu 16.04, so I patched in a fix and now it builds fine. So if you're using 16.04, please update again.
5 years 9 months ago #26837

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