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INDI Library v1.7.9 Released (23 Jun 2019)

INDI Library v1.7.9 is mostly a maintenance release to fix a few bugs in several drivers.

Kstars crashes

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Replied by rlancaste on topic Kstars crashes

Antonio,

I took a closer look at your lldb log. This prints A LOT:

File "<string>", line 1, in <module> NameError: name 'run_one_line' is not defined Traceback (most recent call last)

Mine definitely does not do that. I did a google search for this and everybody seems to say that this is a python error. I found this result, and they have a possible solution for that at the bottom: github.com/Homebrew/homebrew-core/issues/2712

You can try that solution and see if it works. Maybe it will just prevent that from printing in the log so much, but if that error is occurring that much, it could explain the speed problem

Thanks,

Rob
5 months 3 weeks ago #33972

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Replied by soffici on topic Kstars crashes

Hi Rob,
yes, I noticed that print too.
Went to the page you linked me to, did the first two steps of the troubleshooting.
brew update
brew doctor
Results attached
I'm weary of going further forward, ad I see a sudo command and I know those can bypass MacOS safeties and do damage
Do you suggest I keep going?
Thanks
Antonio

File Attachment:

File Name: Homebrewtr...ting.txt
File Size:9 KB
5 months 3 weeks ago #33979
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Replied by soffici on topic Kstars crashes

Hi Rob,
after reading more carefully what you wrote, I jumped directly to the fix they propose at the bottom of the page you linked me to.
Did:
pip install six
easy_install six
Then restarted KStars via the terminal
The issue about that line printing a lot is now gone, but Kstars is still sluggish and the computer freezes as described in previous posts.
I've tried a simple sequence with the simulators and it did not crash, but I'm still very worried about it crashing on me with real equipment connected.
Logs are attached (unfortunately I've been stupid enough not to save the log relative to six installation...)
Let me know you r thoughts
Cheers
Antonio

File Attachment:

File Name: KStarsstil...gish.txt
File Size:243 KB
5 months 3 weeks ago #33994
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Replied by rlancaste on topic Kstars crashes

Yeah, I suspected that it might not be the issue, but I thought it would certainly be helpful to get those messages out of the log so we can see what is going on. It was worth a shot.
5 months 3 weeks ago #33998

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Replied by pug916 on topic Kstars crashes

I've also seen this issue with the Mac Version of EKOS v3. Various things see to set off.

What version of Kstars/EKOS is in StellarMate firmware v1.3.1?
Is there going to be a v3.1 version of the Mac version anytime soon, this could be my issue. The version on the StellarMate itself seems to remain running, but it has other issues right now too, like EQMOD mount control (issue raised in another thread)

I only have v1.3 and would like to get a copy of this if possible please as I found v2.9.8 on the Mac and StellarMate to be pretty reliable and I'd like move back to while there are still reliability issues with v3.x

Thanks, Craig
Skywatcher EQ6R / EdgeHD 8" / ZWO 1600MC Cool / ZWO 120MM-S
5 months 3 weeks ago #34001

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Replied by rlancaste on topic Kstars crashes

Yes that is perfectly fine. Two versions of KStars can coexist on your Mac at the same time.

Thanks,

Rob
5 months 3 weeks ago #34005

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Replied by soffici on topic Kstars crashes

Hello Rob,
your last post prompted me to try and use KStars 2.9.8, which I had zipped before installing 3.0.0.
Guess what? No sluggish behaviour whatsoever.
Therefore my guess something has been broken when making 3.0.0.
I don't remember why I switched to 2.9.8, but I reckon it was something to do with flat fields not being captured as flats in 2.9.8, but I wouldn't bet my eyes on it.
May this help?
Cheers
Antonio
5 months 3 weeks ago #34094

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Replied by rlancaste on topic Kstars crashes

Antonio,

That sounds good, KStars 2.9.8 does work very well on Macs. There could be something wrong with 3.0.0, at least for your machine. I am currently using 3.0.0 and the only problem I think I currently have is the strange qt resolution bug that you mentioned with the Star Profile Viewer. I hope to look into this in the near future, possibly this weekend to see if I can't get 3.1 to build. Hopefully if I can produce a new DMG it won't have the same issues for you. But for now, yes 2.9.8 should be fine. I used that one for months.

Thanks,

Rob
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5 months 3 weeks ago #34100

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Replied by soffici on topic Kstars crashes

Hi Rob,
are you suggesting I roll back to 2.9.8?
I could, but that version had another "nice" quirk when operating my Atik 383L+
The sensor is 3362x2537 pixels, but KStars 2.9.8 reads it at a slightly smaller size.
Side note: every other capture software I have used reads the full size of the chip.
PI, being PI, makes it impossible to mix and match frame sizes, therefore I have to have double darks and biases and be very careful which size I use for flats and lights, otherwise it's back to square 1 when calibrating or too late to redo the flats due to focus changes, etc.
This makes it very annoying, if not practically impossible, to use KStars 2.9.8 along with other software (or version of KStars, freer that matter) for capturing frames.
As of now it's not a big deal for me, as I use the Stellarmate as if it were in a remote observatory (i.e. connecting to it via Teamviewer/VNC while it runs my telescope autonomously), and apparently Linux versions of KStars are immensely more stable and less quirky than Mac versions.
Still, if and when the SM is unavailable for any reason, I'd like not to waste any of the precious few clear nights we have in Northern Italy due to software glitches/quirks/nuances.
Please, help
Cheers
Antonio
Last edit: 5 months 3 weeks ago by soffici.
5 months 3 weeks ago #34123

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Replied by rlancaste on topic Kstars crashes

Nope, I am saying that 2.9.8 is there as a backup, something to fall back on as a stable version if there are problems with the current one on your system. I will try to sort out the issue you are having with the current Mac build ASAP, but it might take time because I am a full time physics and computer science teacher and can only do this in my free time. Also I would normally just run another DMG build with my script, but as I said last week that hit a problem when it tried to build 3.1 so I need to find a resolution to that.

The Linux version is going to be more tested than the Mac or Windows version because KStars and INDI were written for them originally and it was only 2-3 years ago that I made some changes to it that would make it work decently well on a Mac and got some help writing a build script so we could easily build and distribute it. I have been working on a set of “recipes” for craft so that we can get nightly builds that are constantly up to date just like the Linux and windows versions but it takes time to do that as well. There are also way more people using and working on kstars on Linux so the bugs get found and worked out faster. Most of the things that get done to the Linux version, fortunately, also work for the Mac and Windows version, but sometimes there are still Mac or Windows specific issues.

The Mac ones tend to fall in my lap since I ported it and build it. I have devoted a lot of time to this project over the last couple of years and I think it is worth it because it generally works very well and supports my imaging too. But I am only one person with another full time job. With more help, I could sort them out faster.

I will try to fix it soon, but I just ask for your patience.

Thanks,

Rob
5 months 3 weeks ago #34128

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Replied by rlancaste on topic Kstars crashes

Hi Antonio,

I worked for a number of hours today to get a build working on my newer MacBook that I could deploy using my new scripts. They aren't ready to go on the KDE build farm servers due to some remaining issues, but they do work fine on my computer. I have actually been using them for months since I have been working on them and relying on them so they get tested well. So I worked today to change the build scripts so that they could deploy KStars so that it would work on other people's computers. I think I got it all sorted out. But do note, this build might not work on older MacBooks. I built this on a Mojave computer and then I tested it on a different Mojave computer. It worked very well. The QT resolution bug appears to be resolved because it didn't happen in this build. QT must have already fixed it.

So this is the latest INDI, the latest KStars, the latest everything. Just note that there could be issues since this is the first time I have tried to deploy from these scripts. Also note that QHY has not updated their driver in a while so if you are relying on that, it's not up to date. And also RTLSDR is not included in this build because it had a build error so I removed it for now. But if you don't need those two drivers, you are good to go.

Please test to make sure the issue with the slow responsiveness is gone.

Thanks,

Rob

drive.google.com/file/d/1SJ-IX4AMOLc6hf2...1Wz/view?usp=sharing
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5 months 2 weeks ago #34147

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Replied by wvreeven on topic Kstars crashes

Rob,

Thanks for sharing this provisional build. I downloaded and installed it on my macOS Mojave MacBook and at first glance it works fine. I haven't tried Ekos yet though and will give it a go tonight.


Clear skies, Wouter
ASI1600MM-Pro Cooled and filter wheel with a SkyWatcher Esprit 80 ED on a SkyWatcher HEQ5-Pro

ASI1600MM-Pro Cooled and filter wheel with an 8" TS Ritchey-Chrétien on a SkyWatcher EQ6-R
5 months 2 weeks ago #34196

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