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INDI Library v2.0.6 is Released (02 Feb 2024)

Bi-monthly release with minor bug fixes and improvements

Indi Support for Bullseye 64 bit RPI4

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Jerry,

Thanks.  Will check out NoMachine.  Ultimately, I will have two RPIs running as I have two piers in the observatory.. I will have ethernet running to each pier and back to a shared switch with a Macbook Pro and external monitor (at least that's the plan) in the warm room.. I normally would use SkyX for everything, but I always like to have options for lots of reasons..  I like PHD2 Multistar for example..  The support (right now) for the Pegasus Ultimate Power Boxes is better in INDI as well for example.  Packages like AstroImager (and assorted other packages from them) on the Mac use INDI...

So as an aside, and given that the new OSs are going to have 64 bit (Raspian is faster than Ubuntu) do we anticipate something more "official"??

Thanks again

Jay S.
2 years 3 months ago #78381

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The script builds all indi prerequisites and then Kstars. As Jay pointed out, it‘ll be „nightly builds“, I.e. latest development version. You can issue „git pull <something>“ commands in the respective subdirectories to check-out the stable versions. You need to check on GitHub, which tag/branch to use…

I believe you‘re new to compiling stuff yourself, aren‘t you? This is not for the faint of heart. You may be better off with less hassle, by installing a 32bit OS. Then each process is only able to use 4GB, but the system will use the full 8GB.

It‘ll take a while, till Astroberry will be supporting 64bit, next step is migrating from oldstable (buster) to stable (bullseye). As 64Bit Pis become more common there‘ll be pressure to support it natively. Radek (creator of Astroberry Images) is in favour of a „never change a running system“ policy…
2 years 3 months ago #78427

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Grimaldi..

Yes, new to compiling but always up for learning and not opposed to nightly builds.. The beauty of an RPI is just switch Micro SD cards.  ;-).  Are there some "youtube videos" to help get me started?  As for 64 bit.. just about everything going there.. dedicated computers like Fusion and PrimaLuce Eagles, etc. are running 64 bit Linux but with their own software.. Appreciate being "stable" but the sooner testers can get on a 64 bit Astroberry, the better for us all.  I realize the underlying applications all have to feel that way also..  I can run SkyX to do what I need except for remote access to the warm room in the observatory (VNC) .. haven't totally checked out nomachine but looks promising..  Again want to connect to the "remote" RPIs with ethernet, not wireless..

Thanks for all the help!!!

Jay S.
2 years 3 months ago #78431

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All,

Putting aside 64 bit for a minute, I was unable to get a good build of INDI/EKOS in Bullseye 32 bit using the following set of instructions..  I can try to grab a screen shot of the errors..  Is there anyone doing testing with an eye toward a good set of instructions or downloads for Bullseye yet?  I understand the differences between Debian and Ubuntu and find Debian both faster and "smoother" to work with..  I'm willing to help anyone more knowledgeable with testing..

www.indilib.org/download/raspberry-pi.html

Jay S.
2 years 3 months ago #78534

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I see the OP has a few options by now.

I just thought to add that I was able to natively build INDI v1.9.3 with <em>some</em> INDI 3rd party drivers, stellarsolver v1.8 and finally KStars (github commit 6782a28d34d354ba1a73f173afeffbe0157bea15) on a Raspberry Pi 400 (4GB RAM) running Debian Buster Bullseye arm64.  I am novice and learning to use INDI/KStars; things seem to be working but I can't say I've tested thoroughly.

I went through each step manually, referring to the build instructions from each project as a guide.  It went smoothly, however I scribbled some notes that I think related to packages I had to install instead/in-addition-to some similarly-named ones in the instructions: kio-dev, libqt5datavisualization5-dev, libkf5notifyconfig-dev

My 4GB Pi ran out of RAM while making KStars with -j4, but succeeded on a retry with -j1.
Last edit: 2 years 3 months ago by Tim. Reason: correction to Debian version
2 years 3 months ago #78588

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Tim,

Any chance we can chat offline? I can follow (and understand) some of the procedures in doing a native install, but by no means an expert.. :-( Appreciate in advance!

Jay S.
2 years 3 months ago #78595

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Hi Jay,

do you have a spare SD card that you can use for a fresh Raspbian Bullseye arm64 install?  I would be glad to step through Jerry Black's script together over private message.  The only way I can see it working is if we start from the same place and work synchronously.

We might come up with some useful feedback for the script and arm64 build, and you should end up with a working environment and experience to go ahead and build specific projects yourself in future.
2 years 3 months ago #78603

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I'd be interested in what Jay did to get it working, so that I could tweak my script. I've installed the 32 bit Bullseye and haven't yet got it to work.
I did substitute qt5-default for qtbase5-dev qtchooser qt5-qmake qtbase5-dev-tools
# sudo apt-get install -y git cmake qt5-default libcfitsio-dev libgsl-dev wcslib-dev
sudo apt-get install -y qtbase5-dev qtchooser qt5-qmake qtbase5-dev-tools

I see there is an issue with libkf5newstuff which I haven't resolved yet.

Cheers
Jerry
2 years 3 months ago #78604

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Tim / Jerry,

Sounds like we have a quorum!!  :-)  I have extra MicroSDs so not a problem. I will hereby identify myself as the weakest link in this trio, but anxious to learn more.  Question becomes how to set this up?  Facebook chat, etc..  I am very appreciative.  We are faced with some of the Astroberry type apps also not being 64, but maybe with a working INDI things might come along.. Chief among them might be PHD2...  Astroberry installs the January version of 32 bit Buster...

Jay
2 years 3 months ago #78610

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No weak links mate, I'm sure we'll both learn something.
PM sent.
2 years 3 months ago #78611

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So I've uploaded a version of the script with just a few library changes that will allow it to compile. It fails to launch when it can't find TZData.txt in the spots where it searches. I'm sure this is close, but not there yet.

github.com/JerryBlack/buildKstarsNightly...FromGit_Bullseye.txt
2 years 3 months ago #78617

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Sounds exciting Jerry..  How can I (we) help?

Jay S.
2 years 3 months ago #78618

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