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INDI Library v2.0.6 is Released (02 Feb 2024)

Bi-monthly release with minor bug fixes and improvements

Kstars binaries on MacBook too

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Same problem launching Kstars 3.6.0 on Macbook pro 16GB with M1 chip running 12.5 Monterey
1 year 7 months ago #84978

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Thanks for responses.

It may be worth noting that the Mac Studio uses the newer M1 Max or the M1 Ultra. en.wikipedia.org/wiki/Mac_Studio
1 year 7 months ago #84980

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Also in identifying possible differences, this MacStudio has 64 G RAM.
1 year 7 months ago #84985

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Replied by Jean on topic Kstars binaries on MacBook too

Hello,same problem with a macbook pro intel...

Here is the logs

If anybody has an idea...thank you ! :-)
<strong>Moderator Note: Please do not post block of text, attach a file instead.</strong>
Sorry,here is the crash report attached.

File Attachment:

File Name: log.txt
File Size:40 KB
Last edit: 1 year 7 months ago by Jean.
1 year 7 months ago #85020
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KStars 3.6.0 will NOT run on my 2012 era Mac Mini (16GB RAM,2.3 GHz Quad-Core Intel Core i7). It starts up and you get the splash screen and then it dies a horrible death.
I've downloaded direct from edu.kde.org and installed it (and removed it and re-installed it, rinse and repeat about 8 times).

I've given up for now trying to get it to work on my Mac and will probably simply use the Surface Book instead. Just like the bigger monitor on my Mac Mini. ;)
1 year 7 months ago #85382

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Replied by FRDMGT on topic Kstars binaries on MacBook

Même problème sur MacBook Pro 2017 Intel i5 2,3GHz 8go ram ainsi que sur mon iMac (Retina 5K, 27 pouces, 2019)
1 year 7 months ago #85389

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It works Ok in my iMac 21,5", Intel i5, 8 Gb, ending of 2013.
1 year 7 months ago #85417

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Hey guys,

Unfortunately, the 3.6.0 release was being done just before I left on vacation, so I was unable to build it and we had to use the craft version since there was an issue with my script before I left. When I came back I looked into a couple of issues and I think this issue was because the craft version is now being built with MacDeploymentTarget = 10.15. The reason they give in the comment is "As projects start to require c++17 we are now requiring 10.15" as shown here:

invent.kde.org/packaging/craft/-/blob/ma...ettings.ini.template

My script is still set to build to build with MacDeploymentTarget = 10.13 as shown here:

github.com/rlancaste/kstars-on-osx-craft...gs/CraftSettings.ini

I also managed to fix my build script as well, so I rebuilt the dmg today and uploaded it. Please check to see that it works on 10.13 and 10.14 again. If not, then I should probably clean out my build directory and build again, but hopefully the issue is resolved.

Thanks for testing in advance!
The following user(s) said Thank You: R Dan Nafe
1 year 7 months ago #85538

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Replied by Jean on topic Kstars binaries on MacBook

Hello,

Same problem with the kstars-3.6.0-1457-macos-64-clang.dmg version.
is it the version I have to try?
1 year 7 months ago #85545

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No, it should be called kstars-3.6.0.dmg. If it has all that other stuff in the name then it was built by craft.
1 year 7 months ago #85546

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Sorry I should say it was built by craft on the kde binary server. Technically my script uses craft to build kstars as well, but with different settings on my own machine and under the control of my script.
1 year 7 months ago #85547

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The download link is here: edu.kde.org/kstars/#download
The following user(s) said Thank You: R Dan Nafe
1 year 7 months ago #85548

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