I am looking for documentation on how to build KStars for Windows.
Can someone please tell me where to find it?
I want to run KStars under a debugger and investigate its bugs.
There is one problem. I cannot watch some variables because the source code is compiled with optimization.
Is there a suitable way to suppress optimization in craft?
Or should I just build again with "BuildType=Debug" in /CraftRoot/etc/CraftSettings.ini?
I do not understand the object structure of KStars.
Can you tell me the class name of the object that is suitable for storing the signatures and the member function that is called at the appropriate time?
I am guessing that it is a member function that is called when the Directory and Format are set to a sequence in the Capture module.
By the way, could you please enlighten me on the following two points in your development in Craft?
Q1.
Can I switch to my forked repository by following these steps?
cd <cloned directory of my forked kstars repository>
cs kstars
Q2.
Can you tell me how to compile only kstars with Optimize Option Og?
I tried "craft buildtype=Debug kstars" but it fails, because some libraries do not seem to support "buildtype=Debug".
You don't need to clone just yet. You can always make a git diff and submit later. For the buildType=Debug, I also got this issue and left it as ReleasewithDebInfo which was sufficient for most debugging purposes. If you're using Visual Studio to debug, you need
Qt Debug Helpers